Tidalis might be a puzzle game about matching blocks of the same color to clear them from the board, but it's hardly a Bejeweled clone. And sure, those blocks might fall from the top of the screen, but it's not Tetris. In other words, Tidalis is something pretty unique.
Tidalis is being developed for PC and Mac by Arcen Games, an indie developer best known for releasing the real-time strategy game AI War. Apparently there are a lot of closet puzzle game fans on staff as well.
Tidalis is currently in beta with a release planned for some time in July, but there's a demo that lets you play through the first 15 levels of adventure mode and get a feel for the gameplay. The game's major twist is the concept of "streams." Each block has an arrow on it, and when you click on a block of a certain color, a stream of light will travel out of the block in the same direction as its arrow is pointing. If a stream hits at least two blocks of the same color, they'll be cleared from the playing field. (Otherwise, streams will move straight through blocks of different colors, ignoring them.)
You can create longer streams by right-clicking the mouse on specific blocks to change the direction of the arrow, which in turn changes the direction of the stream. For example, a stream that hits a block with its arrow pointing upwards will travel up, and so on. Also, when blocks are cleared, the ones above fall into the empty spaces and set off streams of their own. In this manner, you can set up large combos and chain reactions to score maximum points.
New blocks are constantly falling from the top of the screen and piling up, and if a stack of them reaches the top, it's game over. Read more...
Tidalis is being developed for PC and Mac by Arcen Games, an indie developer best known for releasing the real-time strategy game AI War. Apparently there are a lot of closet puzzle game fans on staff as well.
Tidalis is currently in beta with a release planned for some time in July, but there's a demo that lets you play through the first 15 levels of adventure mode and get a feel for the gameplay. The game's major twist is the concept of "streams." Each block has an arrow on it, and when you click on a block of a certain color, a stream of light will travel out of the block in the same direction as its arrow is pointing. If a stream hits at least two blocks of the same color, they'll be cleared from the playing field. (Otherwise, streams will move straight through blocks of different colors, ignoring them.)
You can create longer streams by right-clicking the mouse on specific blocks to change the direction of the arrow, which in turn changes the direction of the stream. For example, a stream that hits a block with its arrow pointing upwards will travel up, and so on. Also, when blocks are cleared, the ones above fall into the empty spaces and set off streams of their own. In this manner, you can set up large combos and chain reactions to score maximum points.
New blocks are constantly falling from the top of the screen and piling up, and if a stack of them reaches the top, it's game over. Read more...